PowerPhlogger has not had any active development for more than 2 years. The announced successor Phlogger3 will not be released. Also, I am not able to provide you with support for any previous version.
I am sorry about the bad news.
PowerPhlogger was a great project and it grew to a huge community of users and supporters. I really appreciate all the help and enthusiasm you brought towards this project.
During the last years I had to move on and focus on other projects. Sometimes it just seems that life's a bit too short for all the things I'd like to do...
All PowerPhlogger sites will stay online and the board on http://forum.phpee.com is still there. As long as you keep it running, PowerPhlogger will not die. Maybe, some day somebody will write a fork of PowerPhlogger and move on. I am looking forward to it.
take care, Philip Iezzi
In June 2000 I've started my work on PPhlogger. First this script was just intended
for my own private use, later on I extended it to make it available to public. Since January
9th, 2001, PPhlogger is available on the net. Up to now I was the only developer
even though a lot of people helped me out with new feature requests and some
lines of code.
Since the end of 2001 I'm no longer the only developer on this project. I'm proud to present you Rocco Siegrist, the new member of the dev-team. I know Rocco from work and one day he started to get interested in my project. Phlogger3 probably would never have become true if Rocco had not been to my side. He got a lot of experience in database systems. Also, he was an active developer of the Apache HTTP Server project quite for a a long time. He knows the OpenSource world and is the master of CGI. Now, as he started with the work on PPhlogger, he's also master of PHP! :)
At this place I'd like to thank him a lot for his great coding talent! / Philip Iezzi [11th Sept 2002]
|Philip Iezzi <firstname.lastname@example.org>
PPhlogger developer since June 2000
|Rocco Siegrist <email@example.com>
PPhlogger developer since Nov 2001
We're open for a growing development team. Send us your code-snippets if you've implemented some extra features.